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PeopleFun

Senior Game Artist

Posted 16 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
90K-130K Annually
Senior level
Remote
Hiring Remotely in United States
90K-130K Annually
Senior level
Seeking a Senior 2D Game Artist to develop UI/UX, illustrations, and visual assets for mobile games, ensuring high-quality visual consistency and engaging user experiences.
The summary above was generated by AI

PeopleFun is an award-winning creator of mobile games for players across the globe. We are part of AppLovin, a publicly traded company, with world-class projects, resources, and infrastructure. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 million players each month, and we have a number of exciting mobile games in development to fuel the future growth of PeopleFun.


We believe in bringing People together through Fun by creating the best in class social features and communities in our games that enables our players to engage deeply with other players. Secondly we endeavor to bring our studio teammates together by creating the very best game teams that foster healthy collaboration, incredible productivity, and life-long professional relationships.


Candidates who reside or will reside in the following locations are eligible for this role: California, Colorado, Florida, Georgia, Illinois, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, Oregon, Rhode Island, Texas, and Washington State.


Job Summary

PeopleFun is seeking a Senior 2D Game Artist to support the development of our newest IP, Wordscapes Solitaire.  This hands-on role requires a strong UI background, involving the creation of iconography, graphic design and illustrations while ensuring an exceptional game experience for our players.  The ideal candidate will be a versatile artist with a broad range of creative skills and the adaptability to handle various design challenges.

Responsibilities

  • Produce and refine UI/UX, illustrations, marketing material and other visual assets.
  • Collaborate closely with the Art director and designers to ensure UI adheres to design principles for layout and spacing while enhancing players understanding of actions and goals.
  • Create assets, scenes, and prefabs in unity that perform within the technical specifications
  • Translate abstract ideas into clear designs by rapidly iterating on concepts through sketches, mockups, or wireframes
  • Contribute ideas for new themes and events to engage and excite our audience
  • Ensure consistent style and quality of new and existing features.
  • Coordinate with cross-functional teams for smooth asset integration inside Unity.
  • Refine and adjust assets as needed to improve visual consistency and appeal.
  • Manage tasks effectively and collaborate with producers to ensure work is accurately estimated and delivered on schedule.

Requirements

  • 6+ years of experience in 2D art creation for feature game development, with a track record of delivering successful mobile games
  • A strong portfolio showcasing your expertise and understanding of art fundamentals, with a focus on effective UI and design for clarity and usability.
  • Experience across all production stages, from concept development to final implementation.
  • Proficiency in Photoshop and familiarity with modern design tools like Figma and other standard UI layout tools.
  • General understanding of usability design principles, UX wireframes, and user flows tailored to a casual gaming audience
  • Strong problem-solving skills and openness to giving and receiving feedback.
  • Familiar working inside Unity with the capacity to set up scenes, implement UI and prefabs
  • Proven ability to collaborate effectively across disciplines, working closely with other artists, programmers, production, and other team members in a close knit game development environment
  • Excellent communication, attention to detail, and ability to maintain visual consistency.
  • Strong organizational and time management skills, able to work independently with minimal supervision.
  • Comfortable working in a fast-paced, dynamic environment with shifting priorities.

Preferred Qualifications

  • VFX and animation in Unity is a plus
  • Experience with character development
  • Familiarity with Spine

PeopleFun provides a competitive total compensation package with a pay-for-performance rewards approach. The expected base pay range for this [CA-based or North America-based] position is $90,000–$130,000. Compensation is based on factors including market location and individual qualifications. Depending on the position offered, equity, sign-on bonuses, and other compensation may be included as part of the total package.


Benefits

Medical/Dental/Vision Insurance

Performance Bonuses

401K Match Policy

Flexible PTO Policy

Wellness Stipend

Free Lunch each Friday

Generous Parental Leave & Family-Friendly Culture

Annual Credits for Professional Development & In-App Purchases 


PeopleFun is proud to be an equal opportunity employer that is committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics. Learn more about EEO rights as an applicant here.

Top Skills

Figma
Photoshop
Unity

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