Riot Games
Jobs at Similar Companies
Jobs at Riot Games
Search the 20 jobs at Riot Games
Recently posted jobs
Senior Motion Graphics Artist responsible for creating high-quality motion projects for Riot Games products, specifically Teamfight Tactics. Collaborate with art leads, designers, and engineers to bring UI elements to life. Translate designs into real-time executions and contribute to enhancing player experience. Required qualifications include 5+ years of experience in UI space for games, proficiency in Adobe Suite, VFX plugins, and game dev workflows. Desired qualifications include 3D modeling/animation experience, familiarity with game engines, and League of Legends/IP knowledge.
As the Manager, Animation Art on VALORANT for Character, you will manage the animation team, communicate goals, and guide your team to deliver high quality results
Create stunning visual effects for League of Legends as a Senior VFX Artist. Provide art direction, mentorship, and feedback to other VFX artists. Collaborate with teams to enhance visual quality and artistic cohesion. Maintain expertise in VFX development and contribute to the growth of the VFX discipline at Riot.
As a Technical Product Manager III at Riot Games, you will be responsible for setting the product direction and strategy for critical systems, frameworks, and tools within the Hextech Game Engine. You will collaborate with developers and ensure a smooth onboarding experience. Your responsibilities include defining the product requirements, gathering user feedback, and aligning with game teams' goals.
As a Senior Technical Writer at League Studio, you will lead the development of a high-quality documentation program for end-user art and design workflows and game development software applications. Responsibilities include content curation, documentation management, and collaboration with tech teams. Required qualifications include a minimum of 6 years in technical writing and proficiency in Markdown, HTML, and Google content suite. Desired qualifications include experience with technical writing disciplines, source control systems, and the Notion platform.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals. You'll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
As a Software Engineer III on the League Data Central team you...
Staff Software Engineer on an unpublished R&D product team at Riot Games working on merging research and development with League of Legends universe.
Creative Director at Riot Games responsible for defining and overseeing the overall creative strategy for Wild Rift. Must uphold League of Legends IP expression, work on creative strategies with partners, lead and manage creatives, and ensure a cohesive player experience. Desired qualifications include professional experience in creative vision, shipping titles as a creative lead, and deep knowledge of League of Legends IP.
Lead and grow a team of researchers to inform and advise the design, development, and execution of products and experiences for Teamfight Tactics. Drive research excellence, strategic thinking, and provide career guidance and mentorship. Collaborate with senior stakeholders to shape long-term game development strategy.
Senior Manager, Art Direction for Maps on VALORANT responsible for leading and managing a high-performing art team, collaborating with cross-discipline teams, and ensuring art direction aligns with game goals.
Lead the Tools & Engine team in developing essential features and systems for Teamfight Tactics to ensure a quality player experience on mobile and PC. Define product roadmap, engage in prioritization, and manage team output. Mentor and hire product managers and producers.
Lead the global travel team at Riot Games, responsible for crafting and maintaining corporate travel policy, negotiating large-scale events, overseeing expense reimbursement, managing travel-related projects, and collaborating with senior stakeholders. Must have extensive corporate and event travel experience, strong negotiation skills, and proficiency in Microsoft Excel, Google Sheets, PowerPoint, Google Slides, and Concur.
Senior Technical Artist focused on rendering for League of Legends, responsible for creating shaders, material libraries, lighting, and art asset prototypes. Collaborates with teams to improve asset construction and maintain art workflows. Requires 5+ years of experience in real-time rendering and expertise in tools like Maya and Substance Designer.
As an Insights Analyst III with Publishing Insights at Riot, you will partner with business leaders to make investment decisions, design and analyze experiments, and develop actionable insights from player and publishing data. Responsibilities include experimentation design and analysis, capability development, and mentoring junior analysts. Required qualifications include 6+ years of experience in data analysis, proficiency in SQL, statistical modeling, and experience in delivering hypothesis-driven experiments.
Network Engineers at Riot are responsible for designing, configuring, and maintaining network infrastructure to support the global player base. They automate deployments and use tools like Ansible, Python, and AWS networking. The role involves providing operational support, triage, and incident resolution for network infrastructure.
As a Technical Product Manager III at Riot, you will lead the Hextech Graphics team and drive the product direction for visual graphics, audio, and animation areas of the League game engine.
Manage Riot's trademark portfolio of 9,000+ filings, support trademark practitioners globally, make decisions on trademark prosecution matters, have 10+ years of experience in trademark prosecution
Researcher III role at Riot Games focused on consumer research, insights, and audience strategy within the gaming industry. Responsible for conducting qualitative and quantitative research to uncover audience motivations and behaviors. Manage research projects, collaborate with cross-functional teams, and mentor junior analysts.
Design and optimize the player experience for a combat-focused game. Collaborate with interdisciplinary teams to create innovative and player-focused designs.
As a Staff Software Engineer on the League of Legends PC team, you will be responsible for building rendering systems and engine features to support League of Legends on PC. Collaborate with artists, designers, and producers to deliver visual experiences to players, monitor game performance, and optimize tools for artists.