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Gaming • Software
As a Senior Rust Backend Engineer, you will design and maintain scalable backend systems, collaborate with cross-functional teams, and optimize performance. Your role involves coding best practices, code reviews, troubleshooting complex issues, and contributing to architectural discussions.
Gaming • Software
As a Lead Product Designer at Blitz, you will craft and implement user-centric designs for gaming-related products. Your role involves collaborating with teams to develop design visions based on user needs and market trends while ensuring brand consistency. You will lead end-to-end design processes and refine operational efficiencies, all while contributing to an innovative and engaging gaming experience.
Gaming • Software
As a Senior Software Engineer on the Computer Vision team, you will design and develop scalable systems in modern C++ (C++17+) for advanced gaming insights. You'll work on interprocess communication, utilize the Windows API, and ensure code quality with unit testing. Collaboration on modular projects with cross-functional teams is key.
Gaming • Software
As a Principal Frontend Engineer at Blitz, you will enhance gaming experiences by optimizing the existing desktop application and implementing new features. You will collaborate with cross-functional teams, mentor junior developers, and focus on building scalable and maintainable code using React and TypeScript while ensuring high-performance user experiences.
Gaming • Software
As the Director of Product Design, you will lead the design strategy for mobile platforms focusing on gamified experiences. You will oversee a team of designers, collaborating closely with product, engineering, and data teams to create user-centric designs that align with Blitz's brand.
Gaming • Software
The Director of Product at Blitz will define and enhance the tracking of gaming activities globally, leading product strategy, team management, and overseeing product roadmaps. This role involves cross-functional collaboration, conducting market analysis, and developing go-to-market strategies while ensuring user-centric innovation.
Gaming • Software
As a Staff Full Stack Engineer at Blitz, you will develop and integrate core platform features, focusing on backend API endpoints and incorporating generative AI solutions for audio. You will collaborate with product and engineering teams to create scalable systems and deliver an exceptional user experience in a fast-paced startup environment.
Gaming • Software
As a Senior Product Manager II at Blitz, you will shape the long-term vision for game products, manage the team’s roadmap and KPIs, and collaborate with engineers and designers to deliver user-focused stats products. Your role involves identifying opportunities, guiding product development, implementing go-to-market strategies, and driving data-driven improvements in user engagement and satisfaction.
Gaming • Software
Lead the design and development of generative AI models for 3D content creation, integrate AI-driven solutions with platforms like Blender, Unity, and Unreal Engine, and mentor junior engineers while collaborating with cross-functional teams.